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Holdless Horror
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Holdless Horror 

Page Type: Route

Location: California, United States, North America

Lat/Lon: 37.84830°N / 119.4287°W

Route Type: Tehnical Rock Climb

Time Required: Half a day

Difficulty: YDS 5.7

Route Quality: 
 - 4 Votes
 

 

Page By: Misha

Created/Edited: Jul 6, 2004 / Apr 18, 2005

Object ID: 161436

Hits: 2271 

Page Score: 87.23% - 6 Votes 

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Approach


Please refer to the Getting There page of Dozier Dome for the approach beta.

Route Description


Holdless Horror is a great introduction to off-width/chimney and knob climbing. Despite the name (sarcasm expressed by the first ascent team), it offers great protection throughout the route and has plenty of holds everywhere. However, one should watch out for occasional unstable chicken heads and wet conditions. The route-finding is very straight-forward, once you locate the beginning of the route, you won't lose it until you top out. A snowfield is to be expected on the first pitch early in the season (may be climbed around). In addition, this route should be avoided if rain is in the forecast, as it turns into a waterfall.

Pitch 1 (60-100', 5.4): Follow low-angle 4th class slabs until you get to the steeper crack. Climb this crack (5.4) for 20-30' and set up a belay station as you reach a semi-comfortable ledge at the base of the main off-width. Even though this pitch is only 5.4, the crux section of it is a bit awkward. If there is a snowfield at the base of the first pitch, you can try to climb around it on the right side and get to the base of the 5.4 crack via a wide ledge.

Pitch 2 (185', 5.7): This is the crux of the climb. Follow a wide crack until you reach a low-angle slab/ledge. As you go through wider sections, you can either stay inside the crack (easier) or go onto the face. Lots of chicken heads everywhere!

Pitch 3 (120', 5.6): Tackle a headwall with two parallel cracks right above your belay station. You can follow either one of these cracks. Bring smaller pro for this pitch, Aliens would be ideal for a shallow right-hand crack. You may be tempted to skip pro and keep climbing over knobs between cracks, but beware as they can snap under your hand or foot and send you on a whooper. Climb 4th class slabs and cracks above the headwall until you reach the belay station.

Pitch 4 (100', 5.4): Most of this pitch is 4th class with a couple of 5.4 moves over the chokestone. After the chokestone the angle eases as you reach the top of the dome.

Descent: Once you reach the top of the dome, you will be presented with several descent options. The shortest way to the base of the dome and the parking lot will be to follow slabs on the right side and circle around the dome. For a more scenic route, you can walk towards Cathedral Lakes and find a climbers trail that circles around Medlicott Dome and ultimately leads back to CA-120 not too far from the Dozier Dome parking lot. For an even more scenic but longest route, go around Cathedral Lakes and find your way back to JMT/Cathedral Lakes trailhead. From there you can either hitchhike or walk back to your car.

Essential Gear


Lots of smaller cams, nuts and hexes (.6-1.5"). All belay stations require smaller pieces so have plenty of these available. Slings can be useful on pitches 1, 3 and 4. Radios!

4/18/05 edit - addition by ASteele:
I found that the wide crack right at the entrance to pitch 2 was easily protected with a #3 Camalot (blue).

Miscellaneous Info


If you have information about this route that doesn't pertain to any of the other sections, please add it here.

Images

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